Versatile 3D Environment and XR Artist with 6+ years of experience creating high-quality, optimized assets for AR, VR, web, and gaming. Proven track record in leading teams, streamlining workflows, and delivering immersive environments through innovative tools like Blender scripts and AI-driven processes. Skilled in balancing speed, creativity, and quality while mentoring teams and driving project efficiency. A collaborative leader passionate about pushing the boundaries of interactive and real-time experiences, fostering growth, and inspiring creative excellence.
A company enabling fast, code-free creation of 3D immersive web experiences.
1. Managed a 4-person team, overseeing concept creation, visual development, and QA for immersive XR experiences.
2. Promoted to Team Lead within 6 months for driving innovation, streamlining processes, and fostering a collaborative culture.
3. Delivered 2,500 high-quality assets in 3 months, maintaining exceptional visual fidelity and optimizing production speed.
4. Developed custom Blender scripts to automate and optimize workflows, reducing manual effort and increasing efficiency.
5. Integrated AI tools into the production pipeline, improving turnaround times and enhancing output quality.
6. Streamlined workflows, boosting 3D environment production speed by 50% and ensuring consistent project delivery.
7. Optimized assets for AR/VR/Web, achieving a 70% reduction in file sizes while preserving high visual quality.
8. Led team collaboration, resulting in a 20% improvement in project efficiency and the delivery of polished, immersive user experiences.
Company specializing in synthetic image datasets, accessible via platform or API.
1. Promoted within 3 months for exceptional leadership, technical expertise, and results-driven performance.
2. Led 3D production with 100% adherence to quality and project standards, delivering consistently high-quality assets.
3. Created 3D assets for synthetic data training, enhancing model accuracy and operational efficiency across AI-driven projects.
4. Improved team velocity by 20% through efficient Sprint Planning and strategic task prioritization.
5. Trained and mentored new hires, increasing team productivity by 15% within 3 months and fostering a knowledge-sharing culture.
6. Introduced advanced techniques like shape keys and rigging, boosting asset versatility by 30% and reducing production errors by 10%.
7. Managed a 12-person team, ensuring 100% on-time project delivery and promoting a collaborative, results-oriented work environment.
An institution offering various undergraduate and postgraduate programs
1. Taught undergraduate courses in 3D Character Design and Modeling using Maya, preparing students for industry roles.
2. Delivered hands-on lessons and practical projects, building strong technical foundations for future 3D artists.